Battles are turn based. When the battle is waiting for you, choose one action. If the game says it is not waiting for your command, wait for the next prompt or refresh the battle view. # Main Battle Actions +battle/attack <move> [target] Use a move. +attack <move> [target] Short form of +battle/attack. +attack /menu Open the move menu. +battle/switch <slot> Switch to another party Pokemon. +switch <slot> Short form of +battle/switch. +battle/item <item> Ready an item for battle. +item <item> Short form of +battle/item. +battle/flee Try to run from a wild battle. +flee Short form of +battle/flee. +battle/concede Forfeit an active battle after confirmation. +concede yes Confirm concession without the prompt. # Battle Information +battleui Redraw your current battle view. +battleui <character> View another character's current battle if visible. +status Show field, side, status, and active Pokemon effects. +status brief Show a shorter effects panel. +status me Focus the panel on your side. +status opp Focus the panel on the opposing side. # Spectating +watch <player> Watch another trainer's active battle. +unwatch Stop watching. +watch/battle <battle id> Watch a battle by id. +watch/stop <battle id> Stop watching a battle by id. For multi-target battles, targets are written as positions such as A1, A2, B1, or B2. If there is only one valid target, the game usually chooses it for you.
Guide