Guide

Battle Basics

Battles are turn based. When the battle is waiting for you, choose one action.
If the game says it is not waiting for your command, wait for the next prompt or
refresh the battle view.

# Main Battle Actions

+battle/attack <move> [target]   Use a move.
+attack <move> [target]          Short form of +battle/attack.
+attack /menu                    Open the move menu.
+battle/switch <slot>            Switch to another party Pokemon.
+switch <slot>                   Short form of +battle/switch.
+battle/item <item>              Ready an item for battle.
+item <item>                     Short form of +battle/item.
+battle/flee                     Try to run from a wild battle.
+flee                            Short form of +battle/flee.
+battle/concede                  Forfeit an active battle after confirmation.
+concede yes                     Confirm concession without the prompt.

# Battle Information

+battleui              Redraw your current battle view.
+battleui <character>  View another character's current battle if visible.
+status                Show field, side, status, and active Pokemon effects.
+status brief          Show a shorter effects panel.
+status me             Focus the panel on your side.
+status opp            Focus the panel on the opposing side.

# Spectating

+watch <player>               Watch another trainer's active battle.
+unwatch                      Stop watching.
+watch/battle <battle id>     Watch a battle by id.
+watch/stop <battle id>       Stop watching a battle by id.

For multi-target battles, targets are written as positions such as A1, A2, B1,
or B2. If there is only one valid target, the game usually chooses it for you.